These things can alter the way the story goes as well as change your relationship with certain characters. When you talk to someone or do something you will have a choice of things. You don't NEED to play the previous games, but it puts this game on a whole different level. In this game some of the main characters from the other games make some small appearances but that's about it. You get to walk around a little bit, but most of what drives things forward in this game is the decisions you make. Not because it's required to understand the story of this game but because they are entertaining games. The plot is always moving forward and the game is much better off for it. Tales of Borderlands succeeds in being fun and legitimately funny with no energy-dead spots, an issue I found with TWD games. The gameplay is just as tight as it has ever been in a Telltale Game. 1) This is the best Telltale game yet, consolidating the storytelling ability from Walking Dead with Borderlands fun plotline and characterization. It is hard to explain, but the game manages to look like a Borderlands while at the same time having that signature almost comic book, Telltale style. It has that Telltale look to it, but it also has the cell-shaded style of Borderlands. The whole presentation of the game is amazing. The people trying to ruin your days are first of all Rhys boss Hugo Vasquez as well as a bandit leader called Bassanova. It Is Cool To Be BadĪs great as the heroes are in Tales from the Borderlands the “bad guys” are just as good. What I loved about the story is that you do not just care about the characters as individuals, you really care about the kind of “family” bond that they build on their adventure.
Troy Baker brings to life Rhys and Laura Bailey brings Fiona to life. The voice acting in this game is amazing.